Showing posts with label death ray. Show all posts
Showing posts with label death ray. Show all posts

Sunday, March 27, 2011

Deathray

The beanie ray had many... Interesting... side effects. I have had my scientists look at the weapon and they have dubbed that it has exactly 672 different settings, all of which are unmarked (my chief engineer is going to get it...) so until I have identified each setting everytime I fire something completely random happens. So far I have identified waffle batter and a beanie baby setting. I will sort this contraption out one way or another...